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'Cold Wind' Kinetic Reaper Blueprint

Super Weapon Blueprint

Production Tree

About 'Cold Wind' Kinetic Reaper

Through weapons technology agreements long maintained in the mutual interests of the Caldari State and Amarr Empire, the ‘Reaper’ device created by the Amarr’s weapons scientists was soon passed on to the Caldari, for a suitable quid pro quo, and the State modified the specific energy output so as to produce their own favored kinetic effect at the impact point. In an allusion to Caldari mythology, the weapon was designated ‘Cold Wind’ for the powerful animistic spirit that was said to cut down trees and soldiers alike when it blew at its fiercest. Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.

Characteristics

TypeSuper Weapon
Volume8,000 m³
Mass0.1 t

Raw Materials Required

Base materials needed to build 1× 'Cold Wind' Kinetic Reaper from scratch. Fractional quantities appear when intermediate components are produced in batches (reactions, fuel blocks, etc).
Nocxium334,137
215.32M ISK
Megacyte48,231
100.71M ISK
Isogen281,014
53.59M ISK
Zydrine42,474
44.00M ISK
Mexallon459,131
24.24M ISK
Pyerite1,188,818
19.38M ISK
Tritanium1,870,088
7.20M ISK
Total Raw Materials Cost (Jita Sell)464.43M ISK
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