Gallente Encounter Surveillance System Blueprint
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About Defunct Gallente Encounter Surveillance System
The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Gallente Federation to supplement the rewards for killing a wanted pirate.
With an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time.
Characteristics
TypeEncounter Surveillance System
Volume200 m³
Mass100 t
Raw Materials Required
Base materials needed to build 1× Defunct Gallente Encounter Surveillance System from scratch. Fractional quantities appear when intermediate components are produced in batches (reactions, fuel blocks, etc).
Nocxium219
141.12K ISK
Zydrine56
58.02K ISK
Isogen221
42.14K ISK
Megacyte20
41.76K ISK
Mexallon431
22.75K ISK
Pyerite674
10.99K ISK
Tritanium1,328
5.11K ISK
Total Raw Materials Cost (Jita Sell)321.90K ISK
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