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Triage Module II Blueprint

Siege Module Blueprint

Production Tree

About Triage Module II

An electronic interface designed to augment and enhance a Force Auxiliary Ship's defenses and logistical abilities. Through a series of electromagnetic polarity field shifts, the triage module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive and logistical capabilities. This results in a great increase in the Force Auxiliary's ability to provide aid to members of its fleet, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic flux created by the triage module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. The flux only disrupts incoming effects, however, meaning the Force Auxiliary can still provide aid to its cohorts. Sensor strength and targeting capabilities are also significantly boosted. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship, nor is the Force Auxiliary able to dock until out of triage mode. Finally, any drones currently in space will be unable to deal damage when the module is activated. Note: A triage module requires Strontium Clathrates to run and operate effectively. Only one triage module can be run at any given time, so fitting more than one has no practical use. The remote repair module bonuses are only applied to capital sized modules. The increased shield boosting and armor repairing gained from the Triage Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship. This module can only be fit on Force Auxiliary Ships.

Characteristics

TypeSiege Module
Volume4,000
Mass0 t

Market

Best Sell Order113.60M ISK
Best Buy Order104.10M ISK
Jita 4-4 • Updated just now

Raw Materials Required

Base materials needed to build 1× Triage Module II from scratch. Fractional quantities appear when intermediate components are produced in batches (reactions, fuel blocks, etc).
Mexallon314,959.22
16.83M ISK
Pyerite828,121.44
15.78M ISK
Tritanium3,427,878.56
13.64M ISK
Nocxium15,823.36
11.41M ISK
Isogen52,033.82
10.99M ISK
Megacyte2,266
6.50M ISK
Zydrine4,534
6.10M ISK
Morphite191
3.83M ISK
Dysprosium55
3.27M ISK
Miniature Electronics165
2.22M ISK
Neodymium11
787.38K ISK
Hafnium77.5
773.91K ISK
Chromium69.03
521.14K ISK
Technetium11
165.88K ISK
Cadmium22.5
154.84K ISK
Caesium22.5
109.08K ISK
Platinum11
92.56K ISK
Oxygen Isotopes113.12
66.46K ISK
Coolant4.99
56.54K ISK
Strontium Clathrates11.09
52.60K ISK
Nitrogen Isotopes86.63
50.40K ISK
Titanium69.03
49.01K ISK
Vanadium22.5
48.49K ISK
Robotics0.55
48.10K ISK
Mercury11
38.54K ISK
Enriched Uranium2.22
29.01K ISK
Mechanical Parts2.22
23.13K ISK
Hydrogen Isotopes43.59
23.11K ISK
Liquid Ozone194.08
18.71K ISK
Silicates36.53
11.47K ISK
Heavy Water94.26
10.67K ISK
Evaporite Deposits47.53
8.13K ISK
Oxygen12.2
5.77K ISK
Helium Isotopes6.19
4.64K ISK
Atmospheric Gases11
1.91K ISK
Total Raw Materials Cost (Jita Sell)93.72M ISK
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